Fascinated by complexity. Striving for simplicity.

Archive: CULTURAL ENGINEERING

What I Learned by SecretEngineer

Mayfair Greenhouse Project

18th of March, 2014

Progress reports and fun photos. Settling on a control system based on Arduino (of course) and the CC3000 wireless shield. For now, I am just going to use a DHT22 Temperature and humidity sensor I got from Adafruit. I am also experimenting with a Weather Shield by Sparkfun too. So in my layout, I have

what I learned

Mayfair Greenhouse

27th of February, 2014

Version [BETA] I have been working on a greenhouse design. The greenhouse in the photos below is not the actual greenhouse. It is the prototype I set up to help me figure out the automation systems and climate stuff. The real greenhouse will be built from what works on this model, and will probably be

what i learned

Shiny things.

13th of January, 2014

New year. Things all over my radar right now: + MQTT + Before I forget, check out this awesome Mechatronics resource/cheat sheet: http://www.saylor.org/courses/me302/ + Yummy: The Wolfram Data Framework  + Owncloud. It’s time. And here is a nice, simple way to set up Owncloud on AWS : http://www.comtechies.com/2013/04/how-to-set-up-owncloud-storage-server.html + Lots of people and companies are

what i learned this week

Learning curves

5th of July, 2013

+ Family is out of town this week so I capitalized on that by crankin’ on learning the big picture overview of – that’s right – Autodesk Product Design Suite Utlimate. Yep. Got it. Now comes the hard part: that thing is a gigantic technical package of complicated stuff. Obviously, the learning curves are huge

what I learned

Creativity On Demand (Sucks)

7th of June, 2013

+ I didn’t just learn this. I’ve known it for years and years. And yet, I still have to sometimes learn and relearn the same lessons: Doing creative work for clients as a service provider is just not fun for me. It’s not the idea of the actual work that I don’t like, it’s the

What I learned

Connecting my things

29th of May, 2013

Things on my mind this week: + Xively + Adobe Edge Code + FlipClock + Amanda Palmer’s “Connecting The Dots” talk + Framer + A Starters Guide To iOS Design is pretty good. + I like Python. And I like APIs. And Flask is neat. So this post is interesting to me. + There are

What I Learned

What I learned:

8th of May, 2013

This week I am crankin’ on pixel pushing and a bunch of back end connections in the cloud bleezy blaazy blow. This goddamn site is getting hammered by the WordPress spam dingdongs who still think it’s viable to pollute the web with toxic waste. I got the sound studio back online and it’s working great

Bullshit Detection

17th of October, 2012

It’s important to develop experiments and tests to quickly get a general understanding of whether or not something or someone is going to be useful or not. Snap judgments are never good. Lots of times, we use snap judgments as a survival tactic because that’s really all their good for.  If you sense an immediate

And, just like that, you start moving.

1st of October, 2012

I have no problem admitting that I don’t know something.  I make no pretensions of knowing too much.  But, I do know some things. Lately, I have been irritating myself with the awareness that I have been stagnating in a shallow bay of complacency. I am unfulfilled with the “maintenance mode” interaction I currently have

The Pathology of Entertaiment

20th of July, 2012

  Early media response to large-scale, high-intensity crisis events takes on a role of urgency and speculation that creates a vocabulary of “surprised assumption” that effectively sustains a public’s suspense while feigning journalistic packaging wrapped in carefully crafted non sequitur. This results in the frustrating amalgamation of information and marketing which elevates the incident out